Traditional Video Game Dynamics – Cater to the Males, Ignore and Criticize the Females

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Video game developers, from the very beginning of the video game development era, have been aiming at the male audience and, quite frankly, ignoring the female gamers. Luckily though, it seems that the general population doesn’t care for the theme or marketing gimmicks of video games overmuch. If the game is good enough to catch a gamer’s interest and attention – whether that person is a man or woman, girl or boy – then it will be played. Continue reading “Traditional Video Game Dynamics – Cater to the Males, Ignore and Criticize the Females” »

How Females Appear in Video Games and Why that is Important

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Anita Sarkeesian is well known for her criticism and observations of how female characters are portrayed in video games. And she has also called many game developers up to task for the same. Now, although there is a long range of backlash that she has received for her views (which has only gotten decidedly worse ever since the #GamerGate controversy), anyone who has played video games – especially those games where she has taken her examples of video clips and image cuts from – can see that she’s right about the “how”. Continue reading “How Females Appear in Video Games and Why that is Important” »

Gender Bias Rampant in the Gaming World – “Fun” Turns to “Fear”

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Zoe Quinn, a woman placed at the heart of the controversies currently running wild on #GamerGate in the gaming community, is a game developer. She is known for her game ‘Depression Quest’ and the fact that she deviates from the regular video game norm by developing games that are based on feelings.

Now, in spite of the criticism she received (and still receives) for developing video games that turn away from the normal pattern of plot and theme, she apparently was also asked (read ‘demanded’) who had developed the game for her as girls can’t develop games. Continue reading “Gender Bias Rampant in the Gaming World – “Fun” Turns to “Fear”” »