Zoe Quinn, a woman placed at the heart of the controversies currently running wild on #GamerGate in the gaming community, is a game developer. She is known for her game ‘Depression Quest’ and the fact that she deviates from the regular video game norm by developing games that are based on feelings.
Now, in spite of the criticism she received (and still receives) for developing video games that turn away from the normal pattern of plot and theme, she apparently was also asked (read ‘demanded’) who had developed the game for her as girls can’t develop games. Continue reading “Gender Bias Rampant in the Gaming World – “Fun” Turns to “Fear”” »
Video games – at least from the point of view of “purpose” – have always been gender neutral. Of course, the first video games were always targeted towards male gamers, and a majority of the themes and marketing of games are developed with the idea that male gamers are the main demographic to reach. However, despite those tendencies, the fact is that the ratio of female gamers to male gamers in the world is fairly equal. In fact, recently, in places like the United Kingdom for example, the number of female gamers is even speculated to be considerably higher than male gamers. Continue reading “Treatment of Female Video Game Characters and Female Members of the Gaming World” »