As a gamer, we would all, at one time or another, have had the experience of losing track of time and our surroundings to simply play a video game for hours on end. In a way, this is what makes video games appealing in the first place – giving us the opportunity to lose our sense of reality and just enjoy ourselves for a time. It’s really no different from how someone might lose track of everything while reading a good book, or listening to music, or even while daydreaming. Continue reading “Death of Gamers Caused by Obsessive Gaming” »
The Chronicles of Riddick: Escape from Butcher’s Bay is a game that focusses on stealth and action. It is a first person, role playing video game set in a futuristic world, and it is a tie-in to the movie “Chronicles of Riddick”. This video game falls squarely into the categories of science-fiction video games and action video games.
The game basically follows the story of Riddick, an anti-hero, as he tries to escape from “Butcher’s Bay”, which is a maximum security prison. In order to separate this game from the movie however, the game designers focussed more in the character of Riddick and his imprisonment and consequent escape attempts. So it is basically a “break out of prison” game.
Continue reading “Into the Sewers – The First Part of Riddick’s Escape in ‘The Chronicles of Riddick: Escape from Butcher Bay’ Video Game” »
‘Gone Home’, like the title of this article states, is an interactive video game that investigates the story of Kaitlin’s family. The game works by the player guiding the main player character ‘Kaitlin’ through her family house and look at objects that slowly unravel the story and various details of her family, along with information about the house itself. The game received critical acclaim for its engaging story line. And the relationships hinted at and described in this game are touching, mesmerising, and even tragic, depending on how one sees it. This is truly interactive story telling at its finest! Continue reading “‘Gone Home’ – An Interactive, Investigative Story Game that Highlights Relationships” »
‘Tom Clancy’s Rainbow Six: Rogue Spear’ is the second installment of the Tom Clancy Rainbow Six video game series and is a sequel to the original Rainbow Six video game. The ‘Rogue Spear’ installment, like its predecessor, is a first person shooter game.
The main premise of the Rainbow Six series of video games is to have RAINBOW’s multinational CTU (Counter Terrorism Unit) fight against various international terrorist groups and organizations. In most cases, the terrorist group either has a weapon of mass destruction with plans to use it against the world (which the CTU must thwart), or has taken hostages, or both. As a tactical game, planning and stealth and prioritized in the gameplay’s design.
Continue reading “‘Rogue Spear’ takes RAINBOW’s CTU to the Soviet Union” »
‘The Chronicles of Riddick: Escape from Butcher Bay’ is a popular video game that squarely falls in the action and adventure genres of video games. Set in a futuristic world on a desolate planet that houses a maximum security prison called “Butcher Bay”, this is a first person, role play video game that focusses ten times more on stealth and tactics in its game design rather than on fire power. There’s plenty of blood and gore in this video game, and the visual graphics are mind blowing! So if you haven’t given this game a go yet, you’re really missing out.
Continue reading “The Mines, the Triple-Max, and the Final Escape Attempt – The Final Part of Riddick’s Escape in ‘The Chronicles of Riddick: Escape from Butcher Bay’ Video Game” »
For all those who thought that title meant this article would be glorifying the wonder of video games, sorry to disappoint you, but no it isn’t. (Although, that doesn’t mean we won’t have another article some time that does. Video games are amazing after all. We just have to look at the nutty and gritty aspects of the gaming world sometimes too.) Continue reading “Sometimes Video Games Can Make You Wonder” »
Playing video games is a wonderful activity and one that we won’t give up except due to cruel torture and pain of death. (And some won’t give it up even under those threats!) However, as fabulous as the gaming world is, one sometimes must pause and consider some of the things certain games ask us to do. For they are ridiculous to the point where you wonder what on earth the game developer was thinking!
Here are a few instances alone where we might find ourselves blinking at the game if we paused long enough to think about the question. Continue reading “Questionable And Ridiculous Things That Some Games Make Us Do” »
Video games often get a bad rap from a lot of the population outside the gaming community for its many alleged dangers. (And yes, even many inside the gaming community as well as loyal to the art of playing video games often guiltily concede that their health might be affected in the long run.) And while (unfortunately) many of the health concerns regarding video games might be (and sometimes are) true, it is also true that there are a lot of positive aspects of gaming as well. (Really, why don’t more people talk about that!) Continue reading “Positive Aspects of Playing Video Games: It Actually Helps Improve One’s Concentration and Focus” »
When a person plays a video game, he or she will never be able to tell you or pin point one particular activity that they are engaged with at any point of time during the game. And if you ask, you will often get a series of answers (if they deign to interrupt their concentration on the game to answer you at all, that is) like fighting enemies, avoiding traps, collecting artifacts and points to improve their score or upgrade their player character’s abilities, doubling back to collect something else, performing a series or combinations of moves, interacting with other players, etc. Continue reading “Positive Aspects of Playing Video Games: It Assists and Encourages a Person’s Ability to Process Different Kinds of Information at Once” »
Most non-gamers often fail to realise the appeal of video games (that video game enthusiasts will alternately swear by). It doesn’t help either that most studies regarding video games tend to highlight the more negative aspects of the activity than the positive. It also doesn’t help when people still put a lot of intellectual value on the books one reads (and how many) in inverse proportion to how much time a person spends watching TV or playing video games.
To that end, video gamers often find themselves feeling like they pulled the short end of the proverbial intellectual stick. Because most avid video gamers will find that the task of reading a book is as appealing to them as trying to pull out their own teeth. (Indeed, to get a lot of gamers to read a book is, in fact, like pulling teeth.) Continue reading “Why Avid Video Game Players Find Reading Books to be Practically Impossible!” »